Showing posts with label classic. Show all posts
Showing posts with label classic. Show all posts

Principles of Three-Dimensional Computer Animation: Modeling, Rendering, and Animating With 3d Computer Graphics Review

Principles of Three-Dimensional Computer Animation: Modeling, Rendering, and Animating With 3d Computer Graphics
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I'm entirely new to 3D modeling and animation. I found this book to be exceptionally well written. The author provides a clear and concise explanation of the principles of 3D computer graphics, with easy-to-understand examples throughout. As stated in other reviews, it is not software specific. If you are looking for an introductory but thorough 3D primer, I recommend this book without reservation. It should provide a solid foundation for those who have little or no prior computer graphics experience.

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Biological Modeling and Simulation: A Survey of Practical Models, Algorithms, and Numerical Methods (Computational Molecular Biology) Review

Biological Modeling and Simulation: A Survey of Practical Models, Algorithms, and Numerical Methods (Computational Molecular Biology)
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If you want to have working knowledge (with theoretical background) but do not have much time to take all related classes, then this book should be a good place to start. Exposition of concepts is akin to real biological problems. Many pseudo-codes are directly implementable within one or two hours. I recommend this especially for those who are not familiar with scientific programming since it teaches how to approach scientific problems. Although the book is meant to summarize related methods but each section covers enough details with clear explanation.

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A practice-oriented survey of techniques for computational modeling andsimulation suitable for a broad range of biological problems.

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