Showing posts with label design patterns. Show all posts
Showing posts with label design patterns. Show all posts

SOA Principles of Service Design Review

SOA Principles of Service Design
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Where do I start?
On the positive side. It is the only computer book I have read in years that is completely free of typing and grammatical errors.
On the negative:
Thomas Erls' previous book contains lots of valuable information about services. This book does not.
A good design book would have contained more.
Every time he starts to discuss something of depth, it is always beyond the scope of the book, contained in the companion Design Patterns book or in a book that he has yet to write, or he references another chapter containing a paragraph of clarification. The OOAD section is great, but that's not the topic of the book.
You know those articles where the text is great, but the diagrams confusing and innane. Well in this book, the diagrams are inane and so is their description. Take for example, page 327. There is a drawing of a stationary car and a moving car. The text reads "State refers to the general condition of something. A car that is moving is in a state of motion, whereas a car that is not moving is in a stationary state." What enlightenment. Another figure, Figure 8.10 ( I know it well ), is repeated 4 times on two pages, and at various other places, with only changes to the text. I can't help but feeling, that if I read all of the following books that this one promotes, I may get one book's worth of content.
I know that my review differs from the others. I have extensive experience in design ( although not SOA design ), and found most of what was discussed repetetive and obvious. Also I can't help but notice when I look at other reviewers' profiles, they have only ever reviewed one book, or at most two.
I will probably buy, or at least checkout the SOA patterns book ( referenced extensively in this one as published, but lost in book desert ). I hope it contains the content that this book should have contained.


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Model-Driven Design Using Business Patterns Review

Model-Driven Design Using Business Patterns
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I was accidentally pulled in to the world of REA. I was evaluating the redesign of our major financial application. After deeply thinking the details of the business application dynamics, I started to group them under some basic overly simplified models and entities.
From there, I started to think that there should be somebody out there who faced the same situation and solved the same set of problems with a similar approach and hopefully more elegantly.
Then, I stopped evolving my model and started searching the literature and the Internet. I came across Fowler's book and I think it was great and I liked it so much, especially modelling the account and the relaed entries. But that was about it as far as the simplicity goes. It started to get a bit more complex as I started to get more patterns.
I started to do some more searches till I got to the REA, Resources- Events-Agents and that was it. I was blown away.
The model is so simple but powerful in capturing the most fundamental concepts in the accounting and business domain.
Unfortunately, I did not find enough resources (at this time) that examines the REA and its applications in detail till I found this wonderful book.
I really thank the author for his work.
So I think, REA model will change the business information modelling arena in the same way object oriented programming changed the programming world, and like design patterns impacted the design world.
I also predict that this book will be for the business application architecture community as the GoF book to the software designers community at large.


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This book shows how to apply pattern ideas in business applications. It presents more than 20 structural and behavioral business patterns that use the REA (resources, events, agents) pattern as a common backbone. The developer working on business frameworks can use the patterns to derive the right abstractions and to design and ensure that the meta-rules are followed by the developers of the actual applications. The application developer can use these patterns to design a business application, to ensure that it does not violate the domain rules, and to adapt the application to changing requirements without the need to change the overall architecture.

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Data Structures and Algorithms with Object-Oriented Design Patterns in C++ Review

Data Structures and Algorithms with Object-Oriented Design Patterns in C++
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Believe the summary...this book is for 2nd and 3rd year post-secondary students. I am an experienced C++ programmer, but Grade 12 math isn't enough to cut through the explanations to get to the code, which I can understand perfectly well.
Who should buy this book? Students with a good grasp of basic calculus, who want a thoroughly academic treatment of algorithms in C++ in order to pass Computer Science.
Who should not? A C++ programmer that wants clear, effectively presented information on implementing standard algorithms and data structures in order to get their project done.
I'm of the Keep It Simple school of thought, and the practical theory and implementations in this book could have been presented much more effectively without the adademic bafflegab.
I am currently working on my calculus skills in my spare time, and as my familiarity with the mathematical notation grows, I may be able to put this book to good use. Untill then I wish I'd bought something else, programming doesn't need to be as dense as this book makes it.

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An object-oriented learning framework for creating good software design.Bruno Preiss presents readers with a modern, object-oriented perspective for looking at data structures and algorithms, clearly showing how to use polymorphism and inheritance, and including fragments from working and tested programs.

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Designing Concurrent, Distributed, and Real-Time Applications with UML Review

Designing Concurrent, Distributed, and Real-Time Applications with UML
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This book provides a practical method to apply the Unified Modeling Language (UML) to design concurrent and distributed software for large systems. While many books have been published to explain the details of the UML notation, this book provides a method, COMET, to approach software design through application of a practical subset of the UML notation. The book contains numerous, extensive case studies and provides pragmatic, useful guidelines to identify distributed subsystems and concurrent tasks from a UML analysis model. The approach described represents a unique and valualbe contribution by the author of this text. Finally, because this book is intended mainly as a text for software design courses, I consulted with a few students who have used this book in a graduate-level software engineering course. All of the students were favorably impressed with the content, clarity, practicality, and detail contained in the book.
Prior to the publication of this text, a software design course based on UML could only be taught using a UML text together with a separate software design text. In this text book, Dr. Gomaa has integrated material from UML and software design in such a form that a software design course can now be taught with this text alone.

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In this book, renowned real-time software expert Hassan Gomaa adapts UML to the unique needs of the concurrent, distributed, and real-time applications -- helping developers leverage the powerful flexibility, reliability, and time-to-market benefits associated with UML. Gomaa starts by reviewing the key issues and concepts associated with analysis and design of distributed and real-time applications -- focusing not only on standard object-oriented concepts such as information hiding, classes, and inheritance, but also specialized issues such as finite state machines, concurrent tasks, and real-time scheduling. Next, he introduces the COMET (Concurrent Object Modeling and Architectural Design) Method, a UML-based object-oriented analysis and design method specifically created for concurrent, distributed, and real-time applications. The book presents detailed structuring criteria that assist the designer at every stage of the analysis and design process, and offers exceptional insight into dynamic modeling, concurrency, distributed application design, and performance analysis of real-time designs.Gomaa concludes with several detailed case studies covering a broad range of applications, including systems for banking, e-Commerce, cruise control, factory automation, and more.

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Applying UML and Patterns Review

Applying UML and Patterns
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Craig Larman did a splendid job simplifying UML. I bought this book along with the official UML user guide and I prefer reading this book because of how it made UML look so easy. What's so impressive about this book is that the author stays with one example throughout the book, and clearly illustrates the relationships and dependencies amongst different UML diagrams and artifacts. He even shows you how to map the diagrams to actual Java code! Larman's explanations of the different design patterns is also invaluable. I haven't heard of design patterns before, and this book helped me have a deeper appreciation of patterns to create better object-oriented software.

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Appropriate for courses in Object-Oriented Programming.The first book to apply the Unified Modeling Language (UML) to communicating object-oriented analysis and design results. You'll learn the fundamental concepts of object-oriented analysis and design, and then walk step-by-step through the entire process of analysis and design- using a single case study that takes full advantage of UML and design patterns.

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Object-Oriented Modeling and Design Review

Object-Oriented Modeling and Design
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This book gives what seems like a reasonably good description of each of the three OMT models: object, functional and dynamic. Unfortunately, when attempting to use the ideas presented, one becomes immediately aware that no explanation of how to use all three models together is given.
Looking at the examples, one finds that the examples in each model's section are totally unrelated to the examples in the other two model's sections. Essentially, the authors have fabricated example systems for each section that are easy to describe using that particular model, but have failed to show the other two models for those systems. This book would have been far better if the same set of examples were carried through the three types of models, showing how they interrelate.
The primary problem with the book, however, seems to be that it's about OMT. OMT has many serious flaws. OMT's object model notation is reasonable. The functional model notation is satisfactory. The dynamic model is incomplete. And the three models are not related to eachother in any clear way by this book. Without fixing the flaws inherent in OMT, any book on OMT is going to be mostly useless.

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Object-oriented modelling and design promote better understanding of requirements, cleaner designs and more maintainable systems. Often, books on related subjects rely on programming and coding, forcing readers to think in terms of the computer, and not the application. "Object-oriented Modeling and Design" emphasizes that object-oriented technology is more that just a way of programming. It applies techniques to the entire software development cycle. This volume presents a new object-oriented software development methodology - from analysis, through design, to implementation.Key features of the book include a focus on high-level, front-end conceptual processes of analysis and design, rather than just on the low-level, back-end implementation steps of programming; coverage of the entire development life cycle - analysis, design, implementation without a change of notation at each stage; a presentation of graphical notation and methodology independent of any particular programming language; case studies of industrial object-oriented applications developed by the authors; and examples and exercises that bring out fine points, summary lists of concepts and methodology steps, and almost 300 diagrams.

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Advanced ANSI SQL Data Modeling and Structure Processing Review

Advanced ANSI SQL Data Modeling and Structure Processing
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Ever since i read this book first in a library in Atlanta, I coudlnt hold myself but buy this book immediately the following week.
Excellent description on data modelling, and has clear diagrams that are easy to understand.
a must have for all serious sql data modelling guys and programmers..

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This volume is a tool for utilizing the ANSI/ISO SQL outer join operation, and a guide to using this operation to perform simple or complex data modelling. It provides a look at the outer join operation, its powerful syntax, and features and capabilities that can be developed based on the operation's data modelling capacity. The author demonstrates how to tap into the power of data structure extraction technology that gathers data structure meta information naturally embedded in ANSI/ISO SQL outer join specifications. He also addresses existing SQL capabilities for improving performance, saving coding time, simplifying design, and reducing debugging time. The book also supplied critical review of the semantics of data structures; tells you how to perform multi-table outer joins and how to combine relational structures with hierarchical structures; and describes how to establish a default database standard or framework for data modelling.

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Software Modeling and Design: UML, Use Cases, Patterns, and Software Architectures Review

Software Modeling and Design: UML, Use Cases, Patterns, and Software Architectures
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If you want to learn to use UML as a communication tool on your software development projects, this is the book too own. It contains a ton of examples and covers every aspect of the UML you will need to know to successfully use it on your projects.
The book starts out with an introduction to software architecture and object oriented analysis and design with UML.
There is then a short chapter on UML notation, a chapter on software development processes, and one on software design and architectural concepts. The last chapter in part one introduces COMET (Collaborative Object Modeling and Architectural Design Method), which is the author's software modeling and design method.
To me COMET is not really that much different than the Unified Process, which is a great process. COMET just breaks out the testing activities a little differently. COMET is a very usable process and if used correctly should lead to successful software development projects.
Part two of the book is all about modeling. There is a chapter on Use Case Modeling, Static Modeling, Object and Class Structuring, Dynamic Interaction Modeling, Finite State Machines, and State-Dependent Dynamic Interaction Modeling.
By the time you are done with part two of this book you will know all you need to know to produce high quality diagrams that can be used between the different stakeholders on your projects as very effective communication tools.
Part three of the book covers software architecture. There is a chapter on the Overview of Software Architecture, Software Subsystem Architectural Design, Designing Object-Oriented Software Architectures, Designing Client/Server Software Architectures, Designing Service-Oriented Architectures, Designing Component-Based Software Architectures, Designing Concurrent and Real-Time Software Architectures, Designing Software Product Line Architectures, and a chapter on Software Quality Attributes.
If the chapter on Software Product Lines interests you, I would highly recommend buying the author's book tilted Designing Software Product Lines with UML: From Use Cases to Pattern-Based Software Architectures.
I really the like the way part two introduces the different perspectives you need to have when considering the type of architecture you are building. The way the author accomplishes this is unique to this book. I have not seen it broken down this way before, and it really provides some great insight.
Part three contains several case studies. Each one provides a detailed design of the system being discussed. These are great for seeing how well the design techniques in this book work. You get a complete understanding of each of the systems in the case studies by the time you are done reading the chapter.
This book is really well written and organized. You can read it from front to back or use it as a reference. Each chapter ends with exercise questions. I usually just ignore these, but since the author has decided to include the answers I enjoyed trying to answer them.
The book has an appendix which contains a nice catalog of software architectural patterns. It is a summary of architectural structure patterns, communication patterns, and transaction patterns. It contains a summary of the pattern and the location it is used in the book.
All in all this is a very high quality book packed with very valuable information any architect at an level of experience will benefit from. Hi highly recommend this book!!!!

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Unified Modeling Language User Guide, The (2nd Edition) Review

Unified Modeling Language User Guide, The (2nd Edition)
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"The Unified Modeling Language User Guide" really starts from the beginning. Apparently the reader is assumed to be totally unfamiliar with object oriented design. The book starts with the very basics, and explains a reasonably complete set of UML. The really advanced and esoteric features are not explained.
Each chapter is written like a good lecture. It starts from the very beginning assuming no previous knowledge of OO. Then one aspect of UML is carefully explained. Every chapter ends with some concluding remarks and "hints and tips". This organization is mostly good, but it adds a lot of repetition to the book.
The language is smooth and easy to read. It might still be a struggle to get read the book simply because of the amount of text (and repetition).
I would recommend this book to the interested novice. However, if you are reasonably familiar with UML, or if you have a solid foundation in object oriented programming, then I would recommend you the combination of "UML Distilled" by Martin Fowler and "The Unified Modeling Language Reference Manual" by James Rumbaugh et.al.

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For nearly ten years, the Unified Modeling Language (UML) has been the industry standard for visualizing, specifying, constructing, and documenting the artifacts of a software-intensive system. As the de facto standard modeling language, the UML facilitates communication and reduces confusion among project stakeholders. The recent standardization of UML 2.0 has further extended the language's scope and viability. Its inherent expressiveness allows users to model everything from enterprise information systems and distributed Web-based applications to real-time embedded systems.

In this eagerly anticipated revision of the best-selling and definitive guide to the use of the UML, the creators of the language provide a tutorial to its core aspects in a two-color format designed to facilitate learning. Starting with an overview of the UML, the book explains the language gradually by introducing a few concepts and notations in each chapter. It also illustrates the application of the UML to complex modeling problems across a variety of application domains. The in-depth coverage and example-driven approach that made the first edition of The Unified Modeling Language User Guide an indispensable resource remain unchanged. However, content has been thoroughly updated to reflect changes to notation and usage required by UML 2.0.

Highlights include:

A new chapter on components and internal structure, including significant new capabilities for building encapsulated designs
New details and updated coverage of provided and required interfaces, collaborations, and UML profiles
Additions and changes to discussions of sequence diagrams, activity diagrams, and more
Coverage of many other changes introduced by the UML 2.0 specification

With this essential guide, you will quickly get up to speed on the latest features of the industry standard modeling language and be able to apply them to your next software project.


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