Showing posts with label drawing. Show all posts
Showing posts with label drawing. Show all posts

Art Models 3: Life Nude Photos for the Visual Arts (Art Models series) (No. 3) Review

Art Models 3: Life Nude Photos for the Visual Arts (Art Models series) (No. 3)
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This fantastic series of books continues!
The models (both male and female) strike elegant poses in the classical tradition. The model choices reflect diverse ages, ethnicity, and somatypes. Models are posed on a revolving platform, and the the interactive CD allows the user to position the model in the precise the angle desired. The user may also close in or push back to any desired vantage point.
Clearly a labor of love, the Art Models books proudly continue in modern spirit the pioneering work of photographer Eadweard Muybridge. Artists devoted to drawing the human form will find this invaluable and inspiring series of books (and particularly the companion CDs) modern "must-have "photo reference classics!

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Art Models 4: Life Nude Photos for the Visual Arts (Art Models series) Review

Art Models 4: Life Nude Photos for the Visual Arts (Art Models series)
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This is a great tool and money saver for artists. The book contains pictures of the models, but in the DVD which comes with it each pose can be rotated to give the artist at least several views of the same figure. They are royalty free, so you can use them as your model and, if you like, make whatever facial or figurative changes in features or other details on your own. It is like having a set of genii models. Some of the poses, are unfortunately rather stiff looking, but the majority are quite useful. Although you can go to the website and download individual poses, some of which are free, others of which you must purchase, it is far cheaper to buy an entire book of poses than to buy them individually. However, keep this in mind, on a rush job, on a week-end or holiday, with no live models available, the download idea can be a commission saver. You have the fall back that you can always look for a pose that works on their website and download. Before buying any of the books, however, you might want to check out the contents and see if the poses are appropriate for your work before buying.
Art Models 3: Life Nude Photos for the Visual Arts (Art Models series) (No. 3)Art Models: Life Nudes for Drawing Painting and SculptingArt Models 4: Life Nude Photos for the Visual Arts (Art Models series)
I would say, all in all, if you are an artist, it is a boon to have this book, and although I do prefer live models, in a pinch and for very little money, you can be secure in the knowledge that numerous models are right in your studio, virtually sitting on your bookshelf, and those photos within can be expanded or contracted to a variety of sizes and with very solid, clear resolution. I often use a Projector for enlarging to life size or larger, after I make the initial drawing from the Model.
I own books 3, & 4 and will soon order 5 and I highly recommend this system. I give them 4.5 stars.

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While no book can replace a live model, this photographic guide to the human form provides an array of figures for those who do not have access to live models. The latest in the series, this guide features two new models and an entirely new collection of photographs. Posed in a variety of classical and modern positions, the models appear in a clear, clean environment that is void of distractions and enhances the figure. All of the high-resolution photographs were painstakingly edited and adjusted to yield all the nuances of the figures. The PC- and Mac-compatible companion CD-ROM contains 24 photographs per pose that, in total, comprise a full 360-degree view. Each angle of every pose can be enlarged, enabling artists to zoom in on specific body parts to discover their intricate detail or project the photos to lifelike proportions. The CD also offers the flexibility of numerous viewing options-on a computer screen, printed out, projected for a group, or via a high-definition television when connected through a computer.

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Drawing Shortcuts: Developing Quick Drawing Skills Using Today's Technology Review

Drawing Shortcuts: Developing Quick Drawing Skills Using Today's Technology
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The only way Jim Leggitt could make this book better would be to package it with a quarter pound of really good chocolates. I've chosen to overlook that omission since this book is exactly what I wanted to use in my rendering classes at the Savannah College of Art & Design. This is a twenty-first century handbook for rendering in color.
Thirty-one students (two classes) proved to me this summer that Drawing Shortcuts works for learning how to make and render drawings in color quickly, effectively and relatively economically. The final projects reflect ten weeks of increasingly stronger skills and confidence in drawing/rendering abilities. Both graduate and undergraduate students with varied levels of computer expertise found value in the Drawing Shortcuts approach of "Let Technology Do Your Dirty Work".
Bottom line: a relaxed learning atmosphere in studio, fearless renderers willing to experiment with color media and striking final projects. The studio professors are commenting on the improvement in rendered drawings in their classes, too. Leggitt's methods are weaning students from a dependence on computer-generated images. The enhanced freehand drawing skills complement the computer drawing skills. Students now have many options for graphic expression which reflect their individual needs and desires.
I teach rendering classes for interior design students in the School of Building Arts at SCAD. We'll be using this book every quarter. Thanks, Jim Leggitt. But think about the chocolates with the second edition of the book!

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Make Sculptures (Art and Activities for Kids) Review

Make Sculptures (Art and Activities for Kids)
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This is an excellent book for children aged 6 to 10 who like to do arts and crafts projects. The instructions are easy to follow and the pictures are colorful. The book inspired me to plan several art projects over the summer. A must have for rainy days or when it is just too hot to go outside. Buy it!

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Kids can create personalized time capsules, form animals out of papier mache, use twigs to make wall hangings and more with these 11 creative sculpting activities. All projects can be done with materials found in the home, and each includes clear step-by-step instructions and color photographs.

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Modeling Life: Art Models Speak About Nudity, Sexuality, And the Creative Process Review

Modeling Life: Art Models Speak About Nudity, Sexuality, And the Creative Process
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Sarah Philips undertook this research in Portland, during the mid-1990s. She puts in print words of art models themselves, which surprisingly hadn't happened much before. In the book we can read four more or less extended interviews with models, but dozens of conversations took place. Philips relates the models' words with interesting theoretical issues. It's a very enlightening book, since we come to know a very ignored and undervalued occupation. The book raises questions such as:
Why are there more female than male art models?
Is the myth that a model is an artist's mistress true?
Is a model the same as a stripper?
Does modeling objectify or degrade the person (usually the woman), as some feminists say?
Why would nudity be empowering and boost the model's self-confidence?
Why would someone do this job, normally part-time, since they could earn more money elsewhere? (In Portland, in the 1990s, they earned from $8.50 to $10 an hour.)
Is modeling always passive?
Why do most models underrate photography as "less artistic" than drawing, for instance?
What's the role of pornography, especially on the internet, when handling photos of artistic nudity?
What specific boundaries exist in personal space, verbal contact or eye contact when posing?
What's the difference between a "sublimely" sensual pose and a blunt sex pose?
How do models handle cold, and physical stressful or painful poses?
How do models deal with erections and menstruation?
There are no definite answers, but the discussion is really fascinating. Not all models agree upon all issues, and age and gender usually influence the answers.
I think the core of the whole question is the fact that in art modeling there are new rules, for our everyday regulations are upside down: a person doesn't hide his/her nakedness, and the others ARE supposed to observe it. The boundary is the motto "nothing unusual is happening". Don't behave as if this situation is abnormal, surprising, sexually arousing or deserving lewd peeking. It's just natural for professional artists and models to work with nudity, which can make many newcomers and art students blush.
Nudity in art is not for a particular physical aesthetics that discriminates all other bodies. It's not for sexuality, either. It's rather a celebration of the natural, general beauty of every human body, no matter its shape, color, size or other specific characteristics.
I am a painter myself, and I always work with the female nude. I can say that I am grateful to my models for their good work and professionalism. They are the body of my art, and they inspire its soul. As the model "Michael" says in the book: "If it wasn't for us, we wouldn't have a lot of the greatest works of art." For all the curious, and all of us artists who work with models, this book is necessary to understand, not stigmatize this indispensable job, in the models' own words.


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A fascinating consideration of the work of life models and the models' own perspectives on their craft.

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Landscape Modeling: Digital Techniques for Landscape Visualization Review

Landscape Modeling: Digital Techniques for Landscape Visualization
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Ive only had has this book a short time but I like it. There are lots of color images and text book like explanations.
However, the examples are somewhat dated as the book was published in 2001. Most of the sample images are showing some low poly objects, or discussing ways of representing trees which are frankly out of date. No mention that I saw so far of Vue D'esprit, which is far superior to some of the software discussed, such as VistaPro.
The authors need to update it with newer images and discuss some of the newer software, a lot of changes in 3d rendering have emerged in the last 4 years.
I doubt somebody who has been using WCS, Vue, Terragen, Maya, or any advanced 3D landscape artist would find a whole lot of use for this book, but it would be good to give an overview and explain some terminology for a beginner.

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Design, plan, and simulate landscapes with computer modeling tools
If you want to model how waterflows will be affected by an upstream dam, or how vegetation growth will respond to irrigation, state-of-the-art Landscape Modeling is for you! Developed by pre-eminent Harvard landscape architects Stephen Ervin and Hope Hasbrouck, it's the first-ever guide to integrating the two-dimensional capabilities of geographic information systems (GIS) and three-dimensional CAD systems in landscape planning. This resource brings together all the technical tools you need to analyze and manipulate landforms digitally, together with the contextual information needed to apply these tools for small- and large-scale land uses, from gardens to regional plans.
You get: Techniques for analyzing, evaluating, designing, planning, and simulating specific landscape types and elements such as water, terrain, and vegetation A CD loaded with interactive modeling formulas and algorithms, plus demo versions of key GIS and CAD softwares for land elements, together with how-to instructions Full color international case studies with site plans, photographs, simulations, sound and other landscape effects, and virtual environments

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